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Basic Lighting | using Arnold with Maya

18th April 202018th April 2020 andrew Uncategorised

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Setting up 3 point Studio portrait lighting in Maya
Arnold, Maya Quickstart Fundamentals

  • Adding a tail to the quick rig
  • Hypershade Overview
  • Basic Lighting | using Arnold with Maya
  • Quick Rig Tool
  • Quick Rig Tool
  • UV Toolkit
  • Character_Tutorial_UVmapping02
  • UV Mapping the Charcter Pt03
  • Game Hair Creation Webinar
  • CLASS 30/03/20
  • Low Poly Modelling