Skip to main content
Magrathea-Maya 3d Tutorials
  • AGM5204 20T1
    • Student Questions
    • Class Tutorials
    • External Tutorials
      • Facial Detail Modeling
      • Creating Hair
      • UVmapping
      • Texturing
      • Lighting
      • Rendering
      • Rigging
      • Weight Painting
    • Class Material
  • Tutorials
    • Interface
    • Modelling
    • Texturing
    • Lighting
    • Rendering
    • Animation
    • FX
  • Resources
    • Classroom resources
    • Reference
    • External Tutorials
    • Inspiration
    • Software

Mouth Modelling

5th April 20205th April 2020 andrew External Tutorials, Facial Detail Modeling

Post navigation

Model Lips & Mouth – Low Poly
Class 06/04/20

  • Hypershade Basics
  • Hypershade Overview
  • How to use Maya Utilities Part1
  • Arnold, Maya Quickstart Fundamentals
  • Setting up 3 point Studio portrait lighting in Maya
  • Basic Lighting | using Arnold with Maya
  • Paint Skin Weight Tool And Techniques
  • Quick Rig Tool
  • Quick Rig Tool
  • Arnold Standard Shader Texture Setup
  • Arnold Standard Surface Shader Overview
  • Maya Weight Painting Tutorial (The Inside-out method)
  • UVing Techniques
  • UV Toolkit
  • Mouth Modelling
  • Model Lips & Mouth – Low Poly
  • Old School Hair Poly Modelling
  • Game Hair Creation Webinar
  • Low Poly Detailing Hair & Facial Hair
  • X Gen Hair
  • Ear modeling in Maya
  • Modelling a Hand
  • Modelling an Eye
  • The Quad Draw Tool