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  • AGM5204 20T1
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The Quad Draw Tool

17th March 202017th March 2020 andrew AGM5204 20T1, External Tutorials

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Low Poly Modelling
Modelling an Eye

  • Adding a tail to the quick rig
  • Hypershade Basics
  • Hypershade Overview
  • How to use Maya Utilities Part1
  • Class 20/04/20
  • Arnold, Maya Quickstart Fundamentals
  • Setting up 3 point Studio portrait lighting in Maya
  • Basic Lighting | using Arnold with Maya
  • Paint Skin Weight Tool And Techniques
  • Quick Rig Tool
  • Quick Rig Tool
  • Arnold Standard Shader Texture Setup
  • Arnold Standard Surface Shader Overview
  • Maya Weight Painting Tutorial (The Inside-out method)
  • UVing Techniques
  • UV Mapping the Charcter Pt01
  • UV Toolkit
  • Character_Tutorial_UVmapping02
  • UV Mapping the Charcter Pt03
  • Class 06/04/20
  • Mouth Modelling
  • Model Lips & Mouth – Low Poly
  • Old School Hair Poly Modelling
  • Game Hair Creation Webinar